Dani Valkova

I am a founder x2, and a builder at the intersection of sound, neuroscience and technology.

My career began in audio, directing interactive systems for Google, Meta and Riot Games, across three countries and a decade before converging on a single question I had been circling my whole life: what does sound do to the human mind, and can that be designed for?

GOGIA is my answer to that question.

Beyond building, I serve on the board of Sound City, advise the Women's Business Development Council in the United States, consult to EU-funded research on female entrepreneurship, and teach game audio and interactive music systems at NYU. After launching my first company at 16, I am now trying to be for other founders what the right mentor was for me back then.

If what I’m building resonates, reach out.